Saturday, September 29, 2012

Scene Assets

I have been working on building some assets for my scene. Here is the start of my doorway, and a bridge. The base of the bridge will be stones, and the planks of the bridge are made with wood and rope.


Sunday, September 23, 2012

Ostium Orci

I am considering changing my direction to a cave scene. I want to keep dramatic lighting, by using fire, but I thought this would be more interesting to work on. I did a quick sketch, and started modelling. The concept for this is a gate to hell (Ostium Orci). More sketches are coming, but the concept is basically a short walk up a mountain to the Ostium Orci, located in a cave surrounded by magma. Stalctites and stalagmites are used to create archways, bridges, stairs, and blockades. There is a wooden bridge over the magma because...who would want to walk on something so flammable over lava? Sounds like a death trap to me. Scattered around will be bones and weapons of people that failed to reach the gate.

A little creepy and morbid, but I think it will challenge me to improve my skills, and will require a lot of work. I'm excited!





Saturday, September 22, 2012

Room Concept

Draft of my room concept. I am hoping to make a warehouse. This is just the basic room, but I plan on populating it with interesting objects, boxes, and other things. It is made of wood and concrete, with metal piping. I would like dramatic lighting that seeps through the wood and dirty windows.


Monday, September 17, 2012

NURBS - Antique Telephone




Antique Telephone made mostly of NURBS. The coiled cord is the only thing made of polygons.